Several months later, Phillips, the director of the museum tells her one of the lost paintings has possibly surfaced at a private auction in Budapest and dispatches her to investigate if it is authentic. Her doctor gives her a last supply of medication, and Ellen vows to live life to the full until the end. She is next seen at her doctor's Ellen suffers from an extremely rare blood disorder, and has just been told the medication which keeps her alive has been discontinued. She answers it, and is told of the loss of the Vambery collection. The game then cuts to a tunnel leading into a columned room full of water, where a dark figure calls to "Ellen", telling her "the shadow is approaching." Ellen Cross, an art restorer who works for the Met, is then awakened in her apartment in New York by a telephone ringing. The ship is lost, as is the entire collection, along with their owner, Professor Vambery. The game beings with a tsunami engulfing a freighter carrying a priceless collection of fifteen paintings on their way from England to the Metropolitan Museum of Art. The game also features a points system and a series of in-game trophies, both of which are inactive if the player is playing in casual mode. Also in Casual Mode, after a set period of time elapses, players are given the option to skip puzzles. In Casual Mode, interactive zones are automatically shown on-screen. The game can be played in either "Adventure Mode" or "Casual Mode". The player has access to various types of medication throughout the game and can experiment with combinations to continually top off her health. During the game, Cross' health continually decreases, and if it goes below a certain level, she becomes unable to move or perform tasks. The player character (Ellen Cross) suffers from a rare blood disorder which must be managed with medication. As the player moves the cursor around the screen it can change into different styles depending on the situation neutral cursor (no interaction is possible), an arrow (the player can move in the direction indicated), a mouth (the player can speak to the character over whom the option appears), an eye (an area or object can be examined in more detail), a hand (the player can take the object), a cog (the player must use an inventory item to initiate interaction with the object), a left-right horizontal arrow (the object can be moved left and right), and an up-down vertical arrow (the object can be moved up and down).Ī gameplay mechanic not seen in the previous Dracula games is a health system. Within each screen, the player is free to look around 360 degrees. The game uses a basic point-and-click interface to move the player around and manipulate the game world, with player's perspective controlled by the mouse, although the game is also fully touchscreen operable on compatible operating systems. The game employs an autosave feature, which is activated at certain predetermined spots, or whenever the player quits to the main menu. As well as the inventory, the player has access to a list of objectives, records of all conversations, records of all documents seen and collected, a summary of relevant information acquired, and options for the player to quit their game, or load a previously saved game. The main inventory is accessible by clicking on the hand icon beside the quick-access holder. Shadow of the Dragon is a first-person point-and-click adventure game, with a minimalist HUD a quick-access item holder, which allows the player to use an item without entering their inventory. Critics were especially disparaging about the length of the game, the linearity of the gameplay, and the implementation of the health system. Shadow of the Dragon received very little attention in the mainstream gaming press, with limited coverage from professional critics, and what reviews it did receive were negative. The second part of the story, Dracula 5: The Blood Legacy, was released in November 2013. Her investigation soon brings her into contact with Bram Stoker's great-grandson, a mysterious uncatalogued sixteenth painting, and the legacy of Vlad Tepes. When a precious set of fifteen paintings is lost at sea during a storm, Ellen is called to investigate when one of the supposedly lost paintings is auctioned in Budapest. The plot is unrelated to Resurrection and Last Sanctuary, but is the first of a two-part loose sequel to Path of the Dragon, telling the story of Ellen Cross, an art restorer employed at the Metropolitan Museum of Art. The game follows 2000's Dracula: Resurrection and Dracula: The Last Sanctuary, and 2008's Dracula 3: The Path of the Dragon.
0 Comments
Leave a Reply. |